![]() The baseline on the 7-limit sharp alteration should actually be where the blue arrow is on the attached file. The baseline is where y 0 in the cartesian grid system of the em square. Learning the Lua script is next on the list, once this piece is done.Įdit: This doesn’t actually solve everything, in part because the baselines with Bravura’s Helmholtz-Ellis notation aren’t all correct. Thanks a lot! Just switched from Lilypond after ~9 years of developing all sorts of extensions and custom Scheme scripts, and so far I dig it. Attaching a screenshot of the Tonality Editor window as well, so you can clearly see that the undecimal 1/4-tone sharp is the “primary” accidental. ![]() The center of the grace note is aligned with the center of the accidental, and you can see that the Y-offset from the middle-right of the main accidental (the quarter-tone sharp) positions the flat in the same place both times. In the same way as the effect of the underhang has optical impact in a font design, an area of overshoot is needed to provide the illusion of alignment at the x-height and at the cap-height (see below). Attachment settings are “from Middle Right,” “to Bottom Left,” and Y-offset is 7.0. Without underhang, characters with curves at the baseline will appear to not be sitting correctly within a line of text. The original bug was about X-spacing, so making sure the Attachment Settings let you enter a very small X-offset would naturally fix the spacing-scaling error.Īs a more dramatic example, I’ve attached an example where I created the accidentals left-to-right. My guess is that the reason that the fix (re-creating the accidentals in a different order) works is because the default attachment settings assume left-to-right entry, so your X-offset is 0.0 or at most 1.0 for minimal spacing. What did fix my problem was making sure that the attachment settings were “baseline” rather than “center.” But I think that only fixed it because then the Y-offset could be 0.0, so there was no scaling problem to be had. I did find a workaround that makes the problem less severe, but I’m pretty sure there’s still a bug. Moreover, to render text, a virtual point, located on the baseline, called the pen position or origin, is. It can be horizontal (e.g., Latin, Cyrillic, Arabic) or vertical (e.g., Chinese, Japanese, Mongolian). It can be horizontal (e.g. This didn’t actually straight-out fix my problem (though it did give me hope). The baseline is an imaginary line that is used to ‘guide’ glyphs when rendering text. The baseline is an imaginary line that is used to ‘guide’ glyphs when rendering text. ![]() ![]() I couldn’t find that one searching for some reason. ![]()
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